Small Gestures: Talking to Tomorrow's Tech
by Dan Tynan
Forget about typing, clicking, or talking; the interface of the future will be--literally--in your hands.
It was a typical Saturday morning, and my children were swinging nunchuks at each other again. Though my son and daughter go medieval on each other several times a day, I wasn't worried. They were just using the Wii.
The Wii's success is truly phenomenal. All but dead in the console race three years ago, Nintendo is now leaving Sony and Microsoft in the dust. (In July, Nintendo sold more Wii consoles than Sony did PlayStation 3s or Microsoft did Xbox 360s combined, The NPD Group reports.) The biggest reason, aside from its low price: its easily mastered, gesture-based interface.
"Gesture interfaces are the most natural, intuitive, transparent ways to interact with the digital world," says Michel Tombroff, CEO of Softkinetic, which makes gesture-recognition software used in games and other applications. In fact, gestures are easier for computers to handle than speech recognition, since they don't have to account for differences in pronunciation.
Small Gestures: Talking to Tomorrow's Tech
by Dan Tynan
The Advent of 3D Cameras: Softkinetic CEO Tombroff Sees Console Future, PC Possibilities
by Christian Nutt
Future-Making Serious Games
by Eliane Alhadeff
Gamasutra
by Brandon Sheffield
Consumer Markerless Tracking
By Sebastien Kuntz, Dassault Systemes
A Display that Tracks Your Movements
by Kate Greene
Softkinetic - Changing the way you play games
by Tina Wood, Channel 10
Throw away the Wii - 3D sensing technology due within a year, says Softkinetic
by Chris Morrison - VentureBeat
Gesture recognition startup raises $20.4 million
Amir Ben-Artzi, EETimes Europe
Whole-body gaming
By Erica Naone
New software makes it easier to build games controlled by a user's body position
By Erica Naone
Softkinetic voted most promising Benelux-based start-up company in high-tech sector
Meet SoftKinetic, a Belgian company with ideas that will rock your world!
By Miel Van Opstal (Microsoft)
Mitch Kapor: 3D cameras will make virtual worlds easier to use
By Daniel Terdiman