Interactive Digital Entertainment
The Ultimate Gaming Experience
The video game industry is experiencing a period of rapid growth – it has recently overtaken the music industry in the US – that will take the global market from $42 billion in 2007 to an estimated $68 billion in 2012 (source: PricewaterhouseCooper’s Global Entertainment and Media Outlook 2007-2012.) This growth is driven by the continued introduction of technologically advanced home game consoles and innovative software titles including casual and fitness games which expand the gaming experience to new demographic groups such as older adults, women and families.
Video game developers, home console manufacturers and arcade solution providers are looking for new ways to differentiate themselves in an increasingly competitive landscape, while gamers are demanding sophisticated scenarios that provide more intuitive gameplay experiences. Above all, gamers want to have fun! Offering fully immersive, transparent (marker-less) and intuitive user experiences, with a single, low-cost camera, represents a fantastic opportunity for developers and publishers to establish a leadership position in next generation action, casual, sports and fitness video game markets. The commercial availability of 3D depth sensing cameras now makes this revolution possible.
Softkinetic’s solution, the patent pending iisu™ middleware platform, offers a rich set of interfaces and predefined gesture-based patterns that video game and content developers can use to create fun and exciting gameplay experiences.


On November 16, 2009, Softkinetic announced a strategic partnership with Optrima NV, inventor of the patented CAPD (Current Assisted Photonic Modulation) 3D CMOS sensor technology, to propose the most complete and integrated 3D depth sensing imaging and gesture recognition solution for the Interactive Digital Entertainment and Consumer Electronics markets. Please visit us at http://www.softkinetic-optrima.com.
