Jobs

 

Executive Sales & Marketing Assistant
 
Main Tasks & Responsibilities:
  • International events management;
  • Central point of contact with our PR partner;
  • Product datasheets (content and layout);
  • Pro-active marketing and lead generation campaigns;
  • Lead qualification;
  • Website content edition
 
Requisites:
  • 2 years experience in the software market;
  • Bilingual English / French (Dutch would be a plus);
  • Creative individual with web, Photoshop or equivalent skills
  • Proficient with MS Office (Powerpoint, Excel, Word and Exchange)

Full time position open starting July 1st, 2010.
Location: Brussels, Belgium                                 
Compensation package: negotiable.
 
 
 
Softkinetic is the world leading provider of 3D real-time marker less gesture recognition solutions. In order to stay ahead of competition we need the best people and we are currently looking for these profiles
        
R&D engineer
 
Under the direction of the Chief Scientist, the engineer will study and develop new concepts, algorithms, methods and codes to enhance iisu capabilities and create new functionalities.
Technology watch and learning new methods are essential.
Build new R&D tools and implement new features in the existing set of tools.
Ability to develop reusable procedures, templates and codes to fit in the general framework.

Primary skills:
  • Civil engineer or License/master in computer science or License/Master in mathematics
  • Strong skills in image analysis
  • Strong skills in mathematics
  • Strong skills in C, C++, C#
  • Passionate about software development and excited to work as part of a dynamic, ambitious team.

Secondary:
  • Design patterns
  • Experience with development for multiple platforms
  • Graphic shaders (e.g. HLSL, GLSL)
  • Experience in 3d engine programming a plus
  • Experience in SCRUM method a plus

Personality:
  • Open minded, friendly, self evaluating and having a great sense of responsibility
 
Software Engineers
 
Under the direction of the Chief Technology Officer, the software engineer will perform research, design and write new software programs; Testing of new programs and error correction; Developing existing programs by analyzing and identifying areas for modification; integrating existing software products and platforms; Creating technical specifications and test plans; Writing documentation; Working closely with other staff, such as project managers, R&D Engineers and sales and marketing professionals; Problem-solving and thinking laterally as part of a team, or individually, to meet the needs of the project.
 
 
Primary skills:
  • License/master in computer science or Civil engineer or License/Master in mathematics
  • Strong skills in C, C++, C#
  • Strong experience in software engineering
  • Extremely thorough and focused
  • Passionate about software development and motivated to work as part of a dynamic, ambitious team

Secondary:
  • Design patterns
  • Experience with development for multiple platforms
  • Strong math skills
  • Graphic shaders (e.g. HLSL, GLSL)
  • Experience in 3d engine programming a plus
  • Experience in SCRUM method a plus
Personality:
  • Open minded, friendly, self evaluating and having a great sense of responsibility
 
3D engineer
 
Under the direction of the Chief The 3D developers will formalize, develop, implement and debug new tools, interactions, shaders, scripts, algorithms necessary to deliver the desired gameplays,
Effects and interactions into several 3D engines.
 
Ability to translate "real world" descriptions and movements into smart and effective technical solutions.
 
Ability to develop standard procedures, templates and codes to define the general framework for future development.
 
Ability to self learns new software, language and scientific areas.
 
Developer’s primary skills:
  • License/Master in computer science or Civil engineer or License/master in mathematics
  • Strong knowledge in C, C++, C#
  • Experience in tools development
  • Strong knowledge of next-gen platform technology
  • Strong knowledge of 3D engine workflow
  • Video game minded
 
Secondary:
  • Graphic shaders (e.g. HLSL, GLSL)
  • Experience in SCRUM method a plus
 
Personality:
  • Open minded, friendly, self evaluating and having a great sense of responsibility
 
3D artist
 
Under the direction of the Chief Creative Officer, the 3D artists will modelise, texturize and/or animate the assets needed for our games and applications.
 
Artist primary skills:
  • Strong knowledge of 3DS MAX & MAYA
  • Strong knowledge of Photoshop
  • Strong knowledge of Motion Builder
  • Strong knowledge of 3D engine workflow
  • Video game minded
Secondary:
  • Graphic shaders (e.g. HLSL, GLSL)
  • Experience in 3d engine programming a plus
  • Experience in SCRUM method a plus
Personality:
  • Open minded, friendly, self evaluating and having a great sense of responsibility
 

If you are interested in one of these positions, please go to the

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