Softkinetic Hires Former Project Natal Executive Producer Mike Nichols
Nichols to Lead Creation of 3D Gesture-Based Video Games
SAN FRANCISCO – March 10, 2010 – Softkinetic, the leading 3D gesture recognition software provider, today announced that they have hired Mike Nichols to lead the expansion of media and content development activities for the company, including its wholly owned game development subsidiary, Softkinetic Studios.
Nichols will oversee the design, development and production of commercial gesture-based games for 3D cameras and imaging technology. He joins a team of experienced video game professionals that includes technical director Cyrille Wagner, who brings 10 years of experience as lead programmer and R&D engineer at companies including Atari and Playlogic, and art director Michael Defroyennes, who brings 20 years of experience as art director at 10tacle Studios.
“Mike Nichols will be a tremendous asset to the Softkinetic group of companies,” said Michel Tombroff, chief executive officer, Softkinetic. “His extensive understanding of the 3D gesture-recognition space will be invaluable to us as we continue to pioneer innovations in delivering interactive entertainment for this dramatically expanding industry.”
Nichols brings over 20 years of production, business and creative leadership experience in the video game industry to Softkinetic. Most recently, Nichols was executive producer for Project Natal at Microsoft Game Studios (MGS), for which he was responsible for developing and driving the project roadmap, evangelizing Project Natal (both internally and to first-party partners) as well as overseeing the management of Project Natal-based games at Rare and Lionhead Studios. Prior to MGS, Mike was a co-founder of Surreal Software, and served as a creative and art director for companies including Midway and Sierra Online.
“I am incredibly pleased to join the team at Softkinetic, and to develop games on the frontier of this new wave of interactivity,” declared Mike Nichols. “Our industry continues to evolve as opportunities for interactive entertainment expand beyond traditional consoles and PC experiences, and we have a huge opportunity to shape the future of this exciting technology and the quality of the entertainment experiences it can offer.”
For more information about Softkinetic, please visit: http://www.softkinetic.net/
About Softkinetic S.A.
Softkinetic is the leading provider of natural interfaces that transform the way people interact with the digital world. Softkinetic enables a fully immersive, transparent and intuitive user experience by providing a 3D real-time gesture recognition middleware to interactive digital entertainment, consumer electronics, health care and serious games companies. Softkinetic, iisu, and Interface Is You are trademarks or registered trademarks of Softkinetic S.A. For more information on Softkinetic please visit http://www.softkinetic.net
About Softkinetic Studios
Softkinetic Studios is the world’s first application and video game development studio focusing exclusively on gesture-based content and applications. Softkinetic Studios is a wholly owned subsidiary of Softkinetic.
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